The hints show a set of 3 numbers that follow a sequence going from one attempt to the next. If you did it correctly the breaker switch box will open. Throughout the room are different awards/statues with a number on them. Place the fuse in the box near the airlock. Take the pawn from the locker and place it on the chess board in Stas' room to open a red portal into Sasha's room. BaaLamba. Repeat this process at the next station, this time with the output matching the symbols in front of you and the input matching the ones on the wall below the upper laser in the center. This drive is located on the desk by some monitors. If you would like to help us write this walkthrough, please post in here. This red king in on the center pillar/wall. Pull of the top and then the 4 metal braces around the device. Red Matter is a deep and immersive sci-fi experience with a compelling narrative and jaw-dropping visuals. The locker code is 318. There are multiple data drives in the game that have to be scanned before you can proceed with the story. Both controllers have a claw tool for the normal grabbing and pulling motions and the left controller adds in a swappable scanner and flashlight. Once you scan Stas' security card, use it on the elevator to enter the security and maintenance floor. Stack Center and stack multiple super size images. In the center of the room, scan the drive on the crates. Head up the stairs to the center laser and fire it directly in front of you into the large red orb. The right controller controls both methods with and controlling the teleport (in this game it's more jetpack than teleport) and for walking forward. Use the model of the statue on his desk to figure out the three symbols needed to unlock the secret room. There are multiple data drives in the game that have to be scanned before you can proceed with the story. Head to the lockers on the left and scan the quantum physics drive inside. No cheats - Be the first to submit one! Our protagonist is a face, body, leg, and arm-less astronaut known as Agent Epsilon. Use Sasha's credentials to open the door to the Quantum Lab. 2 years ago. Red Matter video walkthrough guide. Just past these desks is a set of knobs and breaker switches (middle left side as you face into the room). Ride the lift down and follow the path to the generator room. Side By Side Format multiple images into a tidy layout. Head back to the desk and scan the paper to the left of the drive. Also, open the locker and scan the security drive inside. List view. Aim the lower laser into the red orb just below the upper laser. best. With the cosmonaut in front of you, immediately turn left and head back into the darkened area with a bunch of discarded crates. Basic Volgravian -. The Third King -, Scan Sasha's security card on the windowsill next to her desk. and let you rotate when you are on the ground. On the panel in Nikolai's room press the symbols that match the ones designated by the model. Hit the button to open the warehouse and enter. On either side of the main laser you need to match the input/output symbols to the one shown on the screen. Volgravian Communication Protocols -. The drive is on top of the crates near the wall. The waveform in the center will also stabilize. Now head to the 3 cranks that control the star map in the middle of the room. Habitat -. Now use the jetpack to fly up to the elevated lift in the center of the room. The Documents! It's to the left once you exit the facility. However, game-play wise I was a bit disappointed. If you don't want to play twice then be on the lookout for large red king chess piece paintings on the walls. Epsilon? As you approach her locker it will shut and lock itself. Filter. Red Matter delivers an intriguing retro-future cold war story with confidence. Most of the lines will not match up. Tutorials, hints, lets plays, walkthroughs, guides, and more. Match the symbols on the back of the board to the capacitors. Code is 7204. With the braces off turn the center crank until the walls rotate enough to open a new door into the dressing room. Open the spy hole in the center poster and use this to scan Olga's security card. Movement in Red Matter is done in two ways. Since launch, the Oculus Quest now has a few sci-fi titles available to download on to the portable VR headset, although I feel that there hasn’t yet been a game that combines as much… Directly behind you is a bank of buttons which need to be pressed according to this sequence. This is not recommended for shared computers. For the first one turn it until this base is inside the circle. Behind them is the third Red King. Once you have them charged and loaded in turn the knobs and throw the breakers. Once you enter the security and maintenance area the power will go out. Spock attempts to use it to stop a massive supernova , but the resulting black hole causes his own ship and a Romulan mining vessel to travel back in time. After aligning the relays and the communications dish, you use the terminal to upload the documents. Your inputs are shown on the screens in front and the output on the screens to your side on the next station. Most of the lines will not match up. -. Now use the knobs to make the center frequency line match the red one. The Other Side -. This walkthrough is going to skip optional areas and scans. Security -. Sasha's desk is covered in red pawn pictures. After aligning the relays and the communications dish, you use the terminal to upload the documents. Take the pawn from the locker and place it on the chess board in Stas' room to open a red portal into Sasha's room. If you move too quickly the cells will deplete. Complete the loyalty test by following the instructions scanned from the screen and pressing whichever answers you want (not sure if the answers do anything but you can't fail it as far as I can tell). Take on the role of Agent Epsilon, an astronaut of the Atlantic Union dispatched to an abandoned Volgravian base on Rhea, one of Saturn’s moons. Use his card to activate the elevator and head down to the security and maintenance floor. Scan the drive on the desk. Inside the airlock hit the button to close the door and then turn the two knobs on the wall to open another breaker switch. As you approach her locker it will shut and lock itself. File 3: Link will give you an in-depth look at the police HQ. Your mission: to investigate a shady top secret research project. Once this is complete the door will open. The right controller controls both methods with and controlling the teleport (in this game it's more jetpack than teleport) and for walking forward. There is a lot of chess iconography in the game but only 3 large paintings of red kings are needed for trophies. In VR, setting is half the battle, and Red Matter nails its Soviet-era underground bunker with a realistic visual flair. Head into Stas' room. This gives you a restoration sequence. Turn it until the green light comes on to restart the subsystems and get the lights back on for the room. This gives you a restoration sequence. Red Matter is an awesome 2D Endless Runner that is super easy to play, hard to master, and super addicting! In this room is a star map, satellite controls and a couple drives. These symbols match the ones on the large statue in the main habitat area. The right controller controls both methods with. Red Matter > General Discussions > Topic Details. Your mission: to investigate a shady top secret research project. The Third King -, Scan Sasha's security card on the windowsill next to her desk. If you have too little, open the valve and pump more water in. Once these are correct the beam will continue in the teleporter and the lower laser will be activated. and let you rotate when you are on the ground. There are only 3 and they are pretty easy to find. By the security monitors is a slip of paper with a password on it; 1, 4, C, 6. On either side of the main laser you need to match the input/output symbols to the one shown on the screen. Movement in Red Matter is done in two ways. Once completed, a door to the security room will open. No reviews - Be the first to submit one! Take the model of that statue (it's on the desk by the panel) out to the main area and line it up to match the statue. Once completed, a door to the security room will open. Directly to your right is the interface terminal you can use to send the documents. You will need to charge up both cells in the center and place one into the receptacle on each side. Several functions may not work. Use the levers to align the dish. Go back into the habitat and using her credentials open the Quantum Lab. For the right side station use lever 3 and turn all the cranks. Red Matter is a story-driven VR puzzle adventure game set during a dystopian Sci-Fi Cold War. Take on the role of Agent Epsilon, an astronaut dispatched to an abandoned Volgravian base on one of Saturn’s moons. You may want to scan each panel to get a general idea of where everything is before commencing the hacking. If you enjoyed the video and want to see more Red Matter gameplay videos, leave a Like! The drive is in the top right. After you attempt to send the documents you are met by the cosmonaut and led outside the facility. Throw the switch to activate the lift. You will miss a lot of the story following it. This will activate the laser. This is a simple add/subtract pattern. The TOC contains links to all major sections, including sub-sections within the Walkthrough. At the back, right end of the room is a row of lockers. There is a hidden drive on some crates here. Something bad has happened here and you need to get in and get out with the files. Take it back to Nikolai's room and play it on the TV in front of his bed. The locker code is 318. Use the jetpack to jump platform to platform until you get to one of the 4 stations you need to fix. This will activate the laser. Epsilon? You will need to charge up both cells in the center and place one into the receptacle on each side. The correct one will go from the base to the left and then to the earth. It's really not needed unless you get stuck. Once you exit the facility you will have the cosmonaut in front of you pointing at the communications dish. If you have too little, open the valve and pump more water in. Once you get to the habitat area, make sure to play the video found in Stras' room (you have to take it back to Nikolai's room to play it). Use one hand to hold the board and another to add the capacitors. There is a lot of chess iconography in the game but only 3 large paintings of red kings are needed for trophies. It's the desk with the wall showing the power status of the entire room. Stuck in Red Matter - potential spoilers if you haven't played. With achievable puzzles that never slow down the story and a great control scheme, Red Matter sets a new standard for the VR adventure genre. The two circle screens will fully light up when correct. Head into Stas' room. Use an array of hi-tech tools to decipher hidden messages and mechanisms, and uncover ever deeper and darker secrets of the facility. You have been sent to this base to retrieve a top secret file from the totally not Russian, Volgravians. A VR puzzle game set in a sci-fi Cold War. This walkthrough is going to skip optional areas and scans. Also in Nikolai's room a panel with some symbols on it. Hit the button at the hacking station (it has 3 monitors above a bunch of buttons, levers and knobs) to begin the hacking sequence. Trophy View. Your mission: to investigate a shady top secret research… Open the spy hole in the center poster and use this to scan Olga's security card. This will activate the teleporter. This is a simple add/subtract pattern. You may want to scan each panel to get a general idea of where everything is before commencing the hacking. Enter the password at the password station to patch into the system. Hit the button at the hacking station (it has 3 monitors above a bunch of buttons, levers and knobs) to begin the hacking sequence. This walkthrough is going to skip optional areas and scans. Use his card to activate the elevator and head down to the security and maintenance floor. This Astral Chain File 6 walkthrough … Red Matter > General Discussions > Topic Details. When you complete these correctly the beam will continue on to the next station. Now you can use the elevator and head all the way down to the habitat area. Scan it and then complete the tutorial. The correct one will go from the base to the left and then to the earth. We're getting very close Epsilon -, Inside the lab is a teleporter, multiple laser stations and a place to charge up some fuel cells. These symbols match the ones on the large statue in the main habitat area. You are Agent Epsilon of the totally not the United States, Atlantic Union. The right controller controls both methods with. The screen will light up when correct. Tutorials, hints, lets plays, walkthroughs, guides, and more. Throw the switch to activate the lift. Now head to your left to the satellite controls. After you crash, the drive is located behind you in the crashed lander. The documents are sitting on a table in the center by the glass. Pull of the top and then the 4 metal braces around the device. Front and the lower laser will be activated leave a like been sent this! 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