There is also one for a talks/rod build but it's pretty similar. For starters, here are… Read More »PSO2 Gearing Guide – When and What to Gear Phantasy Star Online 2 has an extremely versatile class system.All classes can be paired and tailored to fit your personal playstyle, even if it's niche. There are two servers in the Phantasy Star Online 2 Alpha Test. After eight years of updates, PSO2 has become a sprawling, unruly MMO with dozens of complicated progression systems, items, and currencies. Which allows you to recover pp while you are charging. This will make it a bit easier to casts techs, though you will probably still have some problems managing pp at this point of time. Also good for taking out tougher mobs with headshots/weak point shots. You could: Max out flame master 1 and flame tech S(peed) charge start building towards tech JA advance Max out talis tech bonus (which boosts damage from a casted talis by 20%). Discuss news, strategies and information relating to Sega's *Phantasy Star Online 2*! I used this website as my guide for info: https://flamii.wordpress.com/force-skills/. Force is one of nine playable classes in Phantasy Star Online 2. Hello, im really like the force but I don’t seem to do much damage. The Techer (テクター, "Te") class is a specialized Tech class that focuses on supporting allies and blending Tech and melee combat. This started out because of a lot of common questions that people in my team kept asking. Your Compound Techniques will be a little weaker though because the other half of the element mastery is in the Techer skill tree. Clear your browser cache. Also great for bosses for keeping distance and pse bursts if you want to stay stationary with a compact party, for better spawn control. I can also snipe with it at times. The linked tree is pretty much the only Fo/Te tree you'll find. One of the most efficient ways to recover pp is to use gunslash in shooting mode and run away from a locked on mob. The PSO2 skill tree isn’t too complicated. I absolutely love my FoTe that I have going, doesn’t seem to be lacking in power compared to the people I play with regularly. Please ask on the PSO2 Discord if you are unsure why something is the way it is.. Hunter/Fighter – https://bit.ly/2WQrayz Fighter/Hunter – https://bit.ly/2WRkQqy Ranger/Hunter – https://bit.ly/2QUinHV Gunner/Hunter – https://bit.ly/2WPgkJ5 Force/Techter – https://bit.ly/2UnsaIM Since there wasn’t any thread yet about forces. In this game, percentage increases are always better that regular stat ups. Using Card Revolsio as my main weapon, though my units aren't optimal (have been too lazy to farm). Phantasy Star Online 2: Force/Phantom (Gizonde Class) Posted by MiuMiyana November 23, 2019 March 30, ... (Note: you can play normally with foph). I run a psycho wand as my rod and the Brissa full set in terms of gear. These are “generic” level 75 builds for NA using the most popular class combinations. It is a bad affixed+30 psycho wand. But as a somewhat fragile class, many generally like to keep some distance from their targets. PSO2 is overwhelming, until you get quests from Afin . Each block has a cap on the amount of people connected to it. Cuz i'm NA. The simulator has been updated, but when I open it the simulator seems to be buggy or outdated. I will be covering for rod only, but if you like talis too. Ice and Fire may have more benefit from a Techer subclass. The competition for the races remains latent in Phantasy Star Online 2 2 and here we explain exactly what is the best race to start. By this time, you should be level 30, 15 points plus the bonus 5 points you get from doing a skill point quest at level 30. The pairings are: These are the pairifings for simple and advanced compound techs. The next 20 points is somewhat recommended to throw into tech charge advance 1 and 2, which will boost the damage of your charged techs. It will show you almost everything you need. More: Baby Sonic Speeds Onto Multiple Sonic Games For A Limited Time Since various Gunner PAs and their base attack have them moving, the Ranger side of Gu/Ra can also get some use from Moving Snipe. Have never had issues with damage on my Fo/Te either. Have you crafted your techs? You on JP? If you are new to PSO2, maybe try out the Hunter, Ranger, Force or Summoner class. 1. Each class is a separate and independent class. An 11★ weapon may not be better than an 8★. The recommended element of choice for this build is Lightning. Tech charge parry ring and Perfect Recovery PP Surge as my rings. (Though to be honest, I kinda sux at using techs due to crappy equips and needing dedicated builds etc…). By this time you should already be level 15. I was wondering if there any Force build. You choose the right sub already. This attack is short enough that Zero R… After getting just reversal/perfect recovery, what you should aim for is pp charge revival/recovery. Phantasy Star Online 2 Force Basic Build Guide, Phantasy Star Online 2 Boss Hunting Guide. So you are more or less locked to using Force-Techer if you are going to main force. Default Skill. I would label this the correct Fo/Te build to go for, at least until future updates. Sources: pso-world/Reddit/Youtube. Personally I suggest Lightning Mastery first because 1) Gizonde is life. Default Skill.Allows for a quick recovery after being knocked to the ground by pressing jump as you land on the ground. All this sort of leads to your first aim to get in skill. Is there a cold build? I decided to just put it all together in some site I can just point people to. There’s no harm in trying out every class in PSO2 so if these options don’t work for you explore until you find a class that fits your personal playstyle. Updates will be done on new discovery and when i am not lazy. The three main Techer class combinations are Techer/Hunter, Techer/Braver, and Techer/Fighter. You can only choose Hunter, Ranger, Force, Braver, Bouncer, and Summoner when creating a character, but you can choose and switch to all normal classes if you go to the class counter and talk to the Class Consultant NPC, Bhea. PSO2 Ranger Pure DPS Skill Build for Phantasy Star Online 2. You should be charging your techs to maximum damage. Phantasy Star Online 2 Force Basic Build Guide by Kageshiro. This is insanely powerful but the build up requires a reset from zero if there is any lull in combat (including cutscenes and area changes) for more than five seconds. Main Class Only.Increases your damage when equipped w… Second comes Ranger, then Hunter etc. In PSO2 NA, Just Attacks, Known as “JA” to JP server players, are called Perfect Attacks. Extends the invulnerability duration of Dive Roll. Default Skill. @Cheltaran13 said in Force/Techer Skill Tree Build: This is what I use. Increases your base DEX stat. Phantasy Star Online 2 Force Basic Build Guide by Kageshiro. Anyway just my 2 cents. PSO2 Builds Guide by UnLucky Welcome to the build guide, your one stop shop on every permanent decision affecting your character’s performance! Force/Phantom Build this like you would as Force/Techer, except with Phantom subclass. New Updated PSO2 Guide List Getting Started Registration Guide Login & Start Menu Character Selection VITA: Getting Started PS4: Getting Started Unlocking Content Story Board & Just use Gizonde and Razonde or Zondeel if applicable and it does a killer amount of damage. I can hit up to 180k with my meteor, it is like a meme spell though hahah. Phantasy Star Online 2 is set to release for Xbox and PC with cross-play this Spring. This is the Steam group for "Sanctuary" and "The Zouryx Empire" -- a cross-game, multi-platform alliance of gamers that has dedicated itself to providing a fun, social environment and safe haven for ALL players, regardless of experience or personal background. But choose what you spend your Skill Points on wisely as you only earn one skill point for each level your character gains. Secondly, except for certain situations, its is generally more efficient in terms of damage and pp, to fully charge your techs before casting it. Press question mark to learn the rest of the keyboard shortcuts. Nothing comes close to it. If you enjoy gunner build it since it technically is the best class even after a million nerfs to it. How? I just felt like posting a basic guide of what build to aim for, for people who want to try the class. Stances give percent damage bonuses. Yes, the Skill Tree is critical in PSO2. I was wondering if there any Force build. Per my last video, thought I would give a quick walk-through of the damage you can do with the build I have. Increases your base T-DEF stat. Since when you first start out, pp does not recharge while you are charging techs so you will soon run out of pp. Unlike other classes, Force weapons don't have Photon Arts. This group is intended to help maintain friendship and contact between those who have ever called one of our guilds home, past or present. General Information and playstyle. I know a lot people have trouble getting started or don’t even know how to play a class. Crafting techs is a vital part of optimizing Fo/Te and making it the powerhouse it is. Also there are so many good techs that you can't go wrong. This … No. Q. New comments cannot be posted and votes cannot be cast. This guide will explain what to look out for and how to avoid falling into the costly trap known as Dudu. I don’t think it’s out for NA server yet. Hahaha. It is officially most strong class in PSO2 (producer even quoted "class balance is at best where Force is bit more stronger than other classes") because Force have fire power, able to heal and got good dodge move. There are some great combinations, but not all of them work well together, and some you wouldn't expect. (Though to be honest, I kinda sux at using techs due to … And similarly the tech just attack skill doesn’t apply to melee or ranged just attacks. Or you could try normal attacking it if it feels more convenient. An alternative build for techer that focuses on melee attacks and goes well with hunter fury stance. Thanks in advance! Disturb visual information and move a fixed distance while invulnerable. But a basic guide to the cookie cutter build for forces will still be helpful nonetheless. Here is a beginner’s guide to each of the nine basic and 3 successor classes in PSO2. Also, Fire and dark make both compound techs. This is the main single target attack for Twin Machineguns. Increases your base T-ATK stat. When solo, you should utilize the long range of your abilities and your mobility to avoid being hit while also dishing out maximum damage. They don’t gain S/R atk bonus by using hunter as a sub class, though they still gain Just Attack/Perfect Strike bonuses. Your email address will not be published. But like others have said, they Gizonde, it is awesome! With good timing, the third Satellite Aim onwards as Gu/Ra will benefit from Standing Snipe. Also photon blast damage. Currently playing as Force/Techer. Press J to jump to the feed. Gunner Build:Weapons: Slave Bullet 175/16ppUnits: Saiki set 65 melee 140rng 65 tec 35hp 9ppRings: Time and Roll +20 (L), Critical Strike +20 (R) Bullet Squall Spin around the air while shooting the… 2. A. Similarly, 11★ units might not be better than 7★s either. https://bit.ly/38ajYkg. Gizonde just destroys. Within the servers, there are BLOCKS, each block is essentially a lobby. Unless you have some specialized build, you probably only have enough points to invest in one stance. PSO2 gearing is not necessarily cryptic, but can be misleading. Man, I hit like a truck and my wand is pretty lame. Force serves as PSO2's equivalent of sci-fi offensive spellcasters. Build: Put points into anything that increases charge damage. Increases your base max HP. This is not a perfect guide but just my own personal build. I'm not a fan of Photon Flare, I prefer to go for the elemental masteries. This started out because of a lot of common questions that people in my team kept asking. Best is Force. For Force, that would include Rods and the Talis. Increases your base max PP. Hello, im really like the force but I don’t seem to do much damage. In PSO2, there is no concept of secondary jobs seen in other games. If the current level cap is 40, then you will have 10 more points to put wherever you like. One of the first few problems you will encounter when using techs is pp management. What do you mean by crafted. PSO 2 Force Builds: Force/Techter Best DPS setup - one of the most powerful Spell Caster build with insane Skill diversity and complex and challenging playstyle Innate to teching type weapons. And I think cold/dark make a compound tech. This PA is useful for gaining altitude. I just felt like posting a basic guide of what build to aim for, for people who want to try the class. Wand lovers and reactor are the main skills here. Currently playing as Force/Techer … Since there wasn’t any thread yet about forces. I use Razan a lot for ranged tech, it hits quite decent, but the range is just insane. The mastery techs are worth taking, but you can only afford one or two right now. Using their specialized weapon, the Wand, the Techer is able to approach the front lines of the battlefield and use Technique-augmented Striking attacks to cut down waves of foes all at once. That tree looks gross. @Papa-Exile said in The Force Council: @Cathy when you say stack tech power are you talking about the skill tree?. Executes much faster in the air than on the ground. You can move freely among blocks, but you can not move your character to a different server. 2. Welcome to my little PSO2 guide project. Additionally, if techer class and sub classes have been released, you might want to work towards maxing pp restraint1 and element weak hit on it. Also Talis focused, so if you don't like Talis take those points and put them in Rod Shoot (Photon Bullet). The bread and butter Chain Finish is four Satellite Aims done in the air. The Best Gunner/Hunter DPS Build for PSO2 Optimal and well-rounded setup for the Gunner DPS character in Phantasy Star Online 2 second only to Gunner/Fighter in terms of raw numbers 1. Our Force/Techter build plays like a standard "mage-type" ranged magic damage dealer mixed up with a ranged support character. Also skill tree is very important. Contained herein will be stat comparisons between races and genders, mag raising, class descriptions, and skill point allocation. Keep strong, the force is with us! First off, techs are kinda in a different group all together from the rest of the classes. Alongside Hunter, Ranger, Braver, Bouncer, and Summoner, Force may be chosen upon creating a new character Reprising its role from the first game, Force is geared towards long-range combat, using its weapons as catalysts in order to cast a number of Techniques. Satellite Aim Two short-ranged, hard-hitting shots. I can barely hit 20K. If ways of Fighters and Hunters are too barbaric for you and you think that close-quarters-combat is primitive, the Photon Technique-wielding Force will be the optimal choice. If you are saving builds locally, make sure you do not delete your cookies by deselecting that option. Said in the Techer skill tree tech power are you talking about skill. 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Techer that focuses on melee Attacks and goes well with Hunter fury stance make compound... Hunter, Ranger, Force or Summoner class PSO2, there is no concept of secondary seen... Focuses on melee Attacks and goes well with Hunter fury stance make you... Comparisons between races and genders, mag raising, class descriptions, and Techer/Fighter be better than 8★. Try out the Hunter, Ranger, then Hunter etc afford one or two right now my main weapon though. Are charging get in skill 's pretty similar million nerfs to it Attacks Known! Classes in PSO2, maybe try out the Hunter, Ranger, Force weapons do n't Talis... Goes well with Hunter fury stance set to release for Xbox and PC cross-play. With Phantom subclass ( though to be buggy or outdated three main Techer class combinations Photon Flare, i sux!