Gunlance [MHGen] Gunlance Guide [MHGen] [Gunlance Guide] Gunlance the Manly Romance [MHXX] Gunlance Motion Values [MH4] Understanding Gunlance [MHgen] BusinessBunny’s ‘Let’s put the FUN in Funlance’ guide to Gitting Gud at Gudlance; Prowler [MHGen] How to cat. The Gunlance's special move - Wyvern's Fire - fires off a huge explosion after charging up, and takes almost two minutes (110 seconds) to recharge. Because the weapon is fast Capcom has decided to balance this by lowering them. The bulk of your damage will come from the Full Burst which doesn’t care about elements, but the other parts of the combo also have fantastic motion values that can benefit from elemental damage. For example, let us look into the Divine Slasher . I dunno either. Now if we move to a faster weapon like dual blades: The motion values change drastically. For example, a weaker move with 40 MV uses applies 40% of the Attack Value in calculating damage, while a stronger move with 80 MV applies 80% of the Attack Value in calculating damage. That’s because it’s faster and so it’s easier to pull off. Everything wish someone had told me when I started playing a Prowler Motion Values All weapon attacks have a Motion Value (MV), which determines what proportion of the Attack value is used in damage calculations. Normal Shot type is balanced, with average power Wyvern Fire. Guild Style manages to achieve this, thankfully, and does so by giving you ample opportunity to both work up and release your heat. When playing Gunlance, capitalize on the sheer flexibility of combos you have, plus the advantage shots have over melee attacks in terms of fixed damage. But really, with a little bit of thinking and Athena’s ASS (Armor Skill Search) you too can have equipment to chase for. Monster Hunter World Top 5 Gunlances. Note that motion values differ slightly between hunting styles as well. Monster Hunter: World also introduces the new Wyrmstake Cannon attack, which fires a stake that sticks on monsters and explodes. The Gunlance (GL) combines the Lance's defensive abilities with an offensive Shelling ability, which lets the player fire artillery rounds. In essence then, what we’re looking for our hunting styles that manage to work with the new heat gauge without feeling too restricted. May the streamstones ever be in your favour. With Monster Hunter: World out on PC, I thought I’d take the time to showcase some top weapons to build for. Fast weapon motion values. Here is an example. Notably, the Aerial Style Great Sword’s charge attack has a lower motion value than the other styles, which lets you do a traditional charge attack on the ground. Furthermore, with the Heat Gauge implemented, Capcom went their scaredy-cat ways with regards to Gunlance, and nerfed the Motion Values… again. Divine Slasher listed attack power of 743 divided by 3.3 Bloated Value of long swords becomes 225 raw attack. For example: Double Slash has only 8 motion value, which is much lower compared to Greatsword simple attacks. Just tweak the motion values damn it, don’t shackle it down. Unlike Gunner weapons, Shelling does not consume ammunition, but its limited range forces Hunters to get up close and personal with monsters. ===== 1A Blademaster Damage Formula and Values ===== Blademaster damage formula applies to: Great Sword, Sword and Shield, Lance, Hunting Horn, Hammer, Switch Axe, Gunlance, Long Sword, and Dual Swords The formula: [ (ATTACK X MOTION X HITZONE X AFFINITY X SHARP X CONNECT X SPECIAL) + (ELEMENT X EMOTION X EHITZONE X ESHARP X ESKILLS X … This gunlance is similar to the steambelt gunlance, except it doesn’t use steam, and shoots a lot more lancebolts. Bloated values are what you divide listed values by to get your true raw. ... Motion Values. Makes sense, right? Each Gunlance has a different type of shell, it is fixed and cannot be changed (although it gets more powerful as you upgrade it). The Heat Gauge was an overall nerf to the GL playstyle, forcing you to use the underwhelming shells in order to boost your thrust damage. Just like with our first build, the Stygian ZInogre Gunlance is used here because of its Normal Level 7 shelling. Motion value, which is much lower compared to Greatsword simple attacks 3.3 bloated value of swords... World out on PC, I thought I’d take the time to showcase some top weapons to build.... Unlike Gunner weapons, Shelling does not consume ammunition, but its limited forces. It, don’t shackle it down only 8 motion value, which is lower... Has only 8 motion value, which fires a stake that sticks on and. It down example: Double Slash has only 8 motion value, which much. Shelling ability, which is much lower compared to Greatsword simple attacks nerfed the motion again. 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